Condition "bs > sbs" is true. Continuing

Godot Version

4.6.stable

Question

Hello! I have exported two of my models as a meshArray instance, using the same method

one works fine but the other continuously prints
mesh_get_aabb: Condition “bs > sbs” is true. Continuing.
<C++ Source> servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp:730 @ mesh_get_aabb()

into the console

Any idea what that means?

I’m not familiar at all with in the inner workings of the engine, but looking at the engine’s code, it seems it’s about an anomaly with the mesh’s skeleton.

It might be related to this Github issue

Do you have any problems with these mesh arrays?

I managed to make the errors go away by manually setting the Custom AABB in the ArrayMesh itself

Still very odd

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