So I have a button in a scene from that button I want to send a pressed() signal to my main scene, I have the send scene (the one sending the signal) instanced into the main one
I want them to be able to click a button from the instanced scene and send a signal to the main scene
I want to receive a signal when the button is clicked the problem is the script I want to receive the signal is in a different scene
sorry I explained that terribly
I’m new to Godot so please try make things simple and easy to understand (something I very much failed at )
For your situation, does your scene with the button have a reference to the main scene? For example as a variable? @export var mainScene
Then you can use the variable to access whatever you want to do.