Yes, the workaround works. The binding is very useful, here a reddit post where people discovered it and are very happy: https://www.reddit.com/r/godot/comments/191w2v0/just_learned_that_you_can_bind_arguments_to/
Yes, the workaround works. The binding is very useful, here a reddit post where people discovered it and are very happy: https://www.reddit.com/r/godot/comments/191w2v0/just_learned_that_you_can_bind_arguments_to/