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About the Programming category
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9
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2305
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March 23, 2026
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Forward input from ViewportContainer to 3d object
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0
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6
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July 22, 2026
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Wall crawling enemy ignores corners
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1
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22
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July 22, 2026
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Integrating BlendSpace2D resources with my node-based state machine
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3
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34
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July 22, 2026
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Tips for coding an attack
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1
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31
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July 21, 2026
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Replace a CollisionShape2D with another after dialogue and animation have ended
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18
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32
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July 21, 2026
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Move CharacterBody3D just one square at a time
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4
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28
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July 21, 2026
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How to reference nodes inside of another scene
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8
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123
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July 21, 2026
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Movement not working, can't figure out why
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3
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42
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July 21, 2026
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Queue_free() makes another sprite invisible
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17
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114
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July 20, 2026
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curves started being null for no visible reason
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2
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25
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July 20, 2026
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Projectiles don't reset along with scene after player death
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1
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32
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July 20, 2026
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Any way to create a download screen for web apps?
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2
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48
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July 20, 2026
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Why is my play animation function not working
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1
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26
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July 20, 2026
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Code ignores a line for no discernable reason
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3
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48
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July 19, 2026
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Saving not working c#
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1
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31
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July 18, 2026
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ExportToolButton Doesn't work
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7
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37
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July 18, 2026
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I can't assign a custom resource in a custom resource on run time
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6
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91
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July 18, 2026
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Strange error upon checking children for specified type
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2
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30
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July 17, 2026
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Need help figuring this out extremely new to this
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1
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33
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July 17, 2026
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Aligning with ground, interpolation breaks
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0
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28
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July 17, 2026
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My two game objects stick together when they are dragged
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3
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55
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July 17, 2026
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Storing weapon parts info
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6
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83
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July 17, 2026
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How would one make a game where players can run custom Lua/GDScript/etc scripts at runtime?
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4
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75
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July 17, 2026
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How to render editor scene nodes in another window?
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3
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37
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July 17, 2026
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Built app will run in Wine and not Windows
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8
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169
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July 17, 2026
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Grappling hook type mechanic
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1
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61
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July 16, 2026
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How to create constructor that accepts arguments in GDExtension?
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1
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39
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July 16, 2026
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Entity system / class inheritance question
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14
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212
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July 16, 2026
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Help on making the textbox dissapear with the 'confirm' input
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6
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97
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July 16, 2026
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