About the Programming category
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5
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1205
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July 17, 2024
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How to make the scene change when all the enemies are killed?
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1
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11
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December 22, 2024
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Is it possible to have an abstract class that defined an Area3D Node and have the inherited classes use this Node?
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0
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3
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December 22, 2024
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Anything to watch out for when using VSYNC_MAILBOX?
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0
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3
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December 22, 2024
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Doubt about freeing scripts manually
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10
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36
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December 22, 2024
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Best practices for component variable's values?
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0
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6
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December 22, 2024
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Multiple of the same node. How to send same signal?
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3
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10
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December 22, 2024
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Object ID and instance ID of custom class
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0
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4
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December 22, 2024
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I'm tired of my inventory system implementation
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0
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12
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December 21, 2024
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Can't get image to load during runtime
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0
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4
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December 21, 2024
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How do I instantiate a child node? (probably a dumb question)(not solved)
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6
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22
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December 21, 2024
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What is the best way to change scenes?, for a resident evil 2d styled game?
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7
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15
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December 21, 2024
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Help with Screen Edge Pointer for Quest Marker in 2D Game (Godot 4.3)
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0
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4
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December 21, 2024
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Passing a class type to C# method
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9
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54
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December 21, 2024
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Sending/receiving a custom signal from a raycast
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1
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12
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December 21, 2024
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How do I make these nested match statements easier to read?
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2
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15
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December 21, 2024
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Make RigidBody3D not nudge CharacterBody3D?
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4
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19
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December 21, 2024
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Rendertargets while manually drawing
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2
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199
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December 21, 2024
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When running program, I want to refresh the value in the inspector
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2
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25
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December 21, 2024
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Is it possible to create a game window that is horizontally, vertically, or fully maximized, similar to the game Rusty Retirement?
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0
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9
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December 21, 2024
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For _get_property_list(), how to custom a new type of my own resource?
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1
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10
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December 21, 2024
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How to get variable from other scene?
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6
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29
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December 21, 2024
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Trying to hide a label but is not working
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10
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32
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December 21, 2024
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Video Stream Player won't receive a signal
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1
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9
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December 21, 2024
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How to walk over small objects like a curb from a street
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4
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50
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December 21, 2024
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Advice for ways to track game state for a card game
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4
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24
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December 21, 2024
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Function arguments that aren't required
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3
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14
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December 21, 2024
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Conditions that cause memory leaks
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1
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16
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December 21, 2024
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Problem with rayCast2D's refresh rate
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15
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32
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December 20, 2024
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3d mesh rendering - can't change facing direction
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0
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7
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December 20, 2024
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