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About the Programming category
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6
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1857
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July 10, 2025
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Trouble getting keyboard inputs for multiple keys pressed at the same time
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4
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35
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October 25, 2025
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How do I get my enemy to open the right doors?
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0
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20
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October 25, 2025
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Trouble setting variables derived from @export variables
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10
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27
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October 24, 2025
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How many _process are too many?
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3
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52
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October 24, 2025
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reduce stutters related with physics interpolation
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3
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33
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October 24, 2025
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How to call a static GDScript method into a C# file
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4
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37
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October 24, 2025
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Need help figuring out how to use custom resources to make a quiz game
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3
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28
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October 24, 2025
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Battlefield 6 "gdconverter" issue
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2
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42
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October 24, 2025
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can't access the functions of another node scripts
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2
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43
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October 23, 2025
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How to add a double dash
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4
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63
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October 23, 2025
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My 3dcharacterbody is sliding without ANY input
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9
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75
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October 23, 2025
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Area Trigger Using Signals
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13
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59
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October 23, 2025
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Need help with interpolating text effects
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5
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20
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October 23, 2025
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I want to synchronize irregular animation times and movement speeds
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1
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30
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October 23, 2025
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Help with coding a custom plugin
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1
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29
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October 22, 2025
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Creating instances in the editor and for runtime
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1
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184
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October 22, 2025
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Wrong position after changing resolution in Fullscreen&ExclusiveFullscreen
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6
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98
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October 22, 2025
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What does defining a variable with a colon but no class/type actually do?
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4
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40
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October 22, 2025
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Help with collisions in space
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6
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33
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October 22, 2025
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Parsing input from multiple toggle buttons
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6
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28
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October 21, 2025
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C++ GDextension, code architecture and what does each GDREGISTER do
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1
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46
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October 21, 2025
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Accessing character speed variable from another script
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5
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35
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October 21, 2025
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Transparency Masking TileMapLayer tiles (Clipping?)
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2
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32
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October 21, 2025
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Issue Uploading Plugin to Asset library
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5
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21
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October 21, 2025
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How to Remove an Item from Player's Inventory and add it to an NPC's Inventory
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2
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21
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October 21, 2025
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I have a Player and an Enemy (both CharacterBody2D). When they run into each other the enemy starts "jumping" around and both characters speeds change unpredictably.
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0
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22
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October 20, 2025
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Circular dependencies and best practises to avoid them
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25
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203
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October 20, 2025
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Handling coroutines
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1
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29
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October 20, 2025
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Weird behaviour in a scene change manager
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1
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25
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October 20, 2025
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