Constant crashes

Godot Version

v4.3

Question

Hey guys. I am using Godot for a day now and I keep getting crashes and crashes and it’s so annoying. Are there any solutions?

GPU: RTX 4070 Laptop
CPU: Intel Core i7-13700HX
graphic drivers is the latest version
Windows 11 24H2

Edit: the solution is in the comments. It worked for me and I hope it works for you too.

What can you see in the log file? Are there any errors in the Windows Event Viewer?

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The program Godot_v4.3-stable_win64.exe version 4.3.0.0 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel.

This is what I have found in the Event viewer. I also checked Security and Maintenance in Control Panel, but found nothing.

You need to open an issue on Godot github, probably you also will need compile from source to make a Godot executable that also give you a backtrace when crashes or ask for one of the developers give you a executable with debug symbols.

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How can I be in touch with the developers?

Open the issue in the link i send to you, put the required info in the issue template and if necessary the devs will give you instructions how to procede. Also you can try the new versions (4.4 dev 7) and check if keep crashing, in that case you need to do backup of your project before open in this new versions just to avoid problems later.

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I already opened up an issue in the GitHub. Not sure if it’s gonna change anything but I’m gonna try the Steam version to see if it helps

Actually nothing changed still getting freezes and crashes

Are you using Vulkan? Maybe this will help:

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It’s missing in the file.

renderer/rendering_method=gl_compatibility

Is the line correct like this?

  1. Constant crashes · Issue #100807 · godotengine/godot · GitHub

  2. Constant crashes · Issue #100807 · godotengine/godot · GitHub