Continuous crashes on Godot 4.4.1. What can i do?

Godot Version

4.4.1

Question

Hi, i already wrote a topic on this forum, but I can’t find it anymore. After a few months without opening Godot, I decided to launch it again and update it to version 4.4.1.
However, now, when I open either an old project or a new one, the program crashes continuously, something that didn’t happen before when I used it for small projects and for study purposes.
I have tried both reinstalling it and updating the video drivers, but nothing has changed.
One thing I noticed is that when I start Godot from the console, the software stays open for a few seconds longer, but then crashes just the same.
What can I do?

Specs

CPU - i7-12700kf
GPU - RTX 3060
RAM - 16gb ddr4 3600mhz
OS - Windows 11

So you can create a new project, but when the editor loads it crashes?

Not only that. It crashes both when I create a new project and when I open an old one. I tried opening the files on another computer, thinking they might be corrupted, but it reads them perfectly

What happens if you use Godot 4.5-beta6?