Godot Version
v4.5.2, v4.6.2
Question
Godot has suddenly begun crashing whenever I click buttons/dropdowns. The most reproducible crash I have encountered has been clicking a Control node drop down in the Inspector.
This doesn’t happen on v4.4
Computer information:
- Linux Mint 22.3, Cinnamon
- AMD Ryzen 7 7800X3D
- RX 9060XT
Godot terminal logs:
WARNING: radv is not a conformant Vulkan implementation, testing use only.
Vulkan 1.4.318 - Forward+ - Using Device #0: AMD - AMD Radeon Graphics (RADV GFX1200)
thread '<unnamed>' (23824) panicked at /home/runner/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/accesskit_unix-0.21.0/src/context.rs:61:78:
called `Result::unwrap()` on an `Err` value: InterfaceNotFound
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
Backtrace with RUST_BACKTRACE=full environment variable:
stack backtrace:
0: 0x50aec0d - <unknown>
1: 0x50968b4 - <unknown>
2: 0x50ae2f5 - <unknown>
3: 0x50ae0f5 - <unknown>
4: 0x50cff97 - <unknown>
5: 0x50cff49 - <unknown>
6: 0x50cff3c - <unknown>
7: 0x4275eb - <unknown>
8: 0x4278f1 - <unknown>
9: 0x50732b8 - <unknown>
10: 0x507293d - <unknown>
11: 0x50d20e0 - <unknown>
12: 0x7357df69caa4 - start_thread
at ./nptl/pthread_create.c:447:8
13: 0x7357df729c6c - clone3
at ./misc/../sysdeps/unix/sysv/linux/x86_64/clone3.S:78:0
14: 0x0 - <unknown>
Things I’ve tried:
- Running with
--accessibility disabledlaunch options - Reinstalling Godot
- Deleting .godot folder, editor_data, etc
