Creating a character for games in Godot using MakeHuman

Creating a character for games in Godot using MakeHuman

This work was done in Godot 3, but is relevant for Godot 4 as well.

Tomcat’s Godot tutorial

Same article on Patreon

This is not really a tutorial, but more of a developer’s diary type of thing. It is intended for game developers. I will be grateful for comments, suggestions and other constructive criticism.

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Some comments on the current state of affairs.

Diffeomorphic Add-ons Version 4.1.0 [BVH and FBX Retargeter] for Blender 4.1 is out. To make it work you need to first “Load BVH or FBX Files” and then “Retarget Selected To Active”. Then the animation will be assigned.