Creating polygons with smooth curves

I think your best bet is to load your image as a texture to Sprite2D and use Create CollisionPolygon2D Sibling option in the Sprite2D submenu of the 2D view.

This’ll create multiple CollisionPolygon2D nodes to match your image as best as it can. It’s not perfect, it’s just an approximation of the shape, but it should do the job for most cases.

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