Godot Version
4.2.1
Question
Why are the fields of my custom resource unknown in scripts but show up in the editor?
I assign instances of my custom resource “Item” to export variables in the editor.
But when trying to access their fields, e.g. field “type” I get the error
Invalid get index 'type' (on base: 'Resource').
class_name Item
extends Resource
@export var type = 0
@export var levels = {}
func _init(_type, _levels):
type = _type
levels = _levels
Instance of custom resource saved as 2100.tres
[gd_resource type="Resource" script_class="Item" load_steps=2 format=3 uid="uid://bkt04gatgdrdb"]
[ext_resource type="Script" path="res://types/item.gd" id="1_mpm58"]
[resource]
script = ExtResource("1_mpm58")
type = 2100
levels = {}