Godot Version
4.2
Question
I’m a beginner to using godot and im having difficulty figuring out how to get a damage system working. I have my enemy and player in different scenes but can’t figure out how to make that work together. When I put them into the level scene. I tried using an area 2D as a hit box with a collision and methods and testing it with “print” but it only ever shows one collision which is the player colliding with the enemy and doesn’t show it the other way around. Maybe I’m doing something wrong? I’m not sure . Any help would be appreciated. And yes I’ve checked the collision and masks.