Godot Version
4.3.rc3
Question
Good day, everyone! I’d like to ask for help about this error I’ve been encountering with this plugin “PhantomCamera” (This is a 2D game I’m trying to develop) . The thing is, I have a "master scene, it handles all the scene switching and passing of data, right? And the scene transitioning part is already done, the dissolving animation and all. However, I decided to use the said plugin, installed it and when I set it up on my scene, it gives this error: get_tree: Parameter “data.tree” is null. It always point to my scene_manager script but the error doesn’t occur before the plugin was used.
For context, here’s my scenes and their respective heirarchies along with the scripts I mainly used for this scenario:
Master Scene:
Player Bedroom Scene:
Scene Transition Scene:
Scene Manager Script:
Scene Transition Script:
Additional info:
I use these as my autoloads: