Godot Version
4.4-stable
Question
How do I enable run window debugging toolbar in godot 4.4?
I’m trying to follow a tutorial, and the instructor shows how to inspect the nodes contained within the currently running scene using a toolbar that appears at the top of his running window. However I don’t seem to have this by default and I can’t seem to find the option anywhere within godot?

you need to select either 2D or 3D (depending on your game) and then you should be able to select any node in the visible scene
Sorry, for clarification - that is a screen shot from the instructor video, I don’t see any tool bar at all in my running game window:

you should also have that bar in the editor itself:
The 3 dots on the right allow you to activate the toolbar for the running game
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That is odd, I don’t seem to have that either. I haven’t touched my settings much. This is pretty much out-of-the-box godot 4.4
are you sure that you started Godot 4.4?
What does it say in the bottom bar?

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I was sure. But I was wrong. I must have read the upgrade v number on the project list as the current version number. Thank you so much!
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