Dev snapshot: Godot 4.7 beta 1

The 4.7 release cycle reaches an ever-important milestone with its very first beta snapshot: Godot 4.7-beta1 has arrived! :tada:

As is tradition: we’ve got a feature-packed blog post showcasing the main highlights for this new version:

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So many great features! My favorites so far are the way it’s easier to move nodes and only downloading the new templates you need. I can’t wait to move more of my projects to 4.7!

Really love the Picture in Picture one!

Sorry for bumping a five day old thread, but, to whomever fixed the Wayland problem where mouse input is ignored completely: you’re the best.

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Make sure to leave a like then :+1:

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