Dev snapshot: Godot 4.7 dev 3

Here’s Godot 4.7-dev3, and it’s feature-packed with great workflow improvements!

:beverage_box: Control transform offset
:magnifying_glass_tilted_right: PopupMenu search bar
:magnet: 3D editor vertex snapping
:framed_picture: Android Picture-in-Picture
:books: MeshLibrary editor
:camera_with_flash: Linux Wayland HDR
:sparkles: And a lot more!

Featured game:

11 Likes

This is an AWESOME update! I was just annoyed by seeing object IDs in the Remote View today.

4 Likes

I feel like it’s Christmas every time I see the dev snapshot. This one in particular is packed with so many cool stuff, I need to try it out right away.

3 Likes

Vertex snapping is so dang useful. I want my ramps to connect properly. No more fidgeting with it’s position.

Edit:

Also this change to the output doc is SICK

Can’t wait for 4.7.

5 Likes

Your second video appears to be 0 seconds long.

I just linked from the source. I’ll fix it.

1 Like

Oh nice. Though I admit for more screen space, I just click Output until it goes away entirely when I want to see more above.

Editor: Stop autocomplete from eating words by default

Thank you.

2 Likes

4.7 Official will be compelling enough for me to upgrade from 4.4.

1 Like

Hoo! That 's a jump! I upgrade every minor version.

2 Likes