Dev snapshot: Godot 4.8 dev 4

Development of Godot 4.8 is firing on all cylinders! :racing_car:

Godot 4.8 dev 4 brings `Trail3D`, VisualShader node groups, main screen dock support, multi-bounce ambient occlusion approximation, directional lightmap specular light… Too many features to count!

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I’m so glad that font auto size on labels was added, it’s going to make ui design a lot easier.

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