Dev snapshot: Godot 4.8 dev 7

Our final 4.8 development snapshot has arrived with Godot 4.8 dev 7!

Symbol renaming, runtime `CanvasItem` manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing:

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Not sure if it’s just me, or I’m too fast, but the downloads are coming up as 404.

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There is no version for Windows, and it seems there isn’t one for Linux either.

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Yeah, the download is still broken today as well.

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Build issues have been officially resolved; downloads are once again functioning as expected! :gdparty:

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