Hello.
I want to export a godot web build of a 2D game whose size is smaller than 50MB, but the exported version is 66MB. I tried to recompile the engine excluiding 3D features but had some problems doing it.
Do anyone know if there is an already compiled version of the godot 2D engine?
Is there any other way to make the export reduce the size?
Building your own export template or reducing your asset sizes is the two big things you can do.
What troubles did you have? Were you making use of 3D features without knowing? Or was compiling troublesome?
I wasn’t able to install scons and use it from terminal.
When I installed it with pip install scons
and then tried to use it, I got a message telling that scons was not recognized as a command
That’ll depend on your PATH, you can find the path to pip’s installed data with pip show
, then look for the “Location:” field
This stack overflow is for Windows, if you are on linux then you should double-check your package manager as it probably has scons, or add the path into your .bashrc
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Thank you so much, it worked perfectly!!!