Do you know of any software that has used Godot and rebranded it for their own purposes?

Hello, everyone!
Do you have examples of software in industries such as fashion, space, gaming, or simulation that use the Godot engine, rebrand it, and sell it as closed-source? Or perhaps examples where the software is sold but mentions in its documentation that it is built on the Godot engine?

Do you mean rebranding the editor? That is allowed, I can only think of this happening to Zig, a company added chinese translations and a language feature, renamed their version “Zen” and sold it commercially.

Doing this is tough to beat the original in popularity and price. You could still merge features where compatible, but keeping up with your fork is still work.

If you merely mean exporting a application and publishing it without mentioning Godot there are plenty of cases. Most games are released commercially and closed-source, and using Godot for applications has some draw backs since the UI isn’t standard and themeable by the OS.

Maybe look into these Godot applications?

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You do have to include the copyright of the engine itself in any distribution binary or otherwise, you cannot claim you made the engine itself, and the license has to be included in some way in the binary distribution, see complying with licenses in the documentation

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