Doom-esque Visuals Pack (Small pack comprised of shaders and some sample textures)

Hello! I’m a bit new to sharing my resources, but as I’ve been trying to solve my own little niche little issue (mainly regarding replicating the lighting in a similar way the games this pack is trying to replicate is, you can find that thread here as I give progress logs), I figured it might be in my best interest to try and make some of the visual resources I’ve used (not including the textures I’m using for my personal project and instead providing some sample textures to use) , adjusted and created open to the public in a pack that can hopefully be used to both provide more resources to anybody aiming for similar visuals as I and perhaps be able to expand upon as time continues.

This is mainly comprised of shaders and sample graphics, with proper credits attached for any and all bits that were pulled from elsewhere. With that being said, for anybody who’d find something like this of use to them or would like to add on: you can find the Github repo here! GitHub - The-HandyDandyman/godot-doom-esque-visuals: Open source sample project dedicated to recreating the visual limitations and techniques used within early 3d PC games, particularly Doom. · GitHub More information on specifics and credits can be found there, so I’d recommend checking the page for more info. Best wishes to you all and have a wonderful day!

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