Godot Version
4.4
Question
I am trying to implement a drag and drop method for a grid inventory, also it has to work with touch screen. The inventory items can be selected with a tap, and the data is displayed in an info panel. I can use a long press for right click to pick up an item but when i try to stack the item i have to use long press to make the stack - i would like the interface to detect when i release the touch instead, so far i havent been able to get it to work, is there a touch screen library, or any advice on how to make this work?