Edit imported GLB assets

Godot Version

4.3

Question

Hello fellows.

I’m trying to Change type of an imported asset on a New Inherited Scene but when I’m right clicking on my Node3D theres no Change type option.

The file that I’m trying to edit is crypt.glb
Project scaffolding

3DNode asset config

Already tried to enable Save to File option on Advanced import settings window, but seems to do nothing about the editing situation.

Advance import settings window

Can you lend me a hand on how to edit my asset? Or how to change the type of my asset, please?

Try to save the scene, then right-click the root node and select Clear Inheritance.

1 Like

I don’t how or why this works. But It did. Thank you so much :grin: