Godot Version
4.3
Question
Hello fellows.
I’m trying to Change type of an imported asset on a New Inherited Scene but when I’m right clicking on my Node3D theres no Change type option.
The file that I’m trying to edit is crypt.glb
Already tried to enable Save to File option on Advanced import settings window, but seems to do nothing about the editing situation.
Can you lend me a hand on how to edit my asset? Or how to change the type of my asset, please?