Godot Version
4.3.stable
Question
I have a player scene named PlayerBody2d (characterbody2d). I added this to my main.tscn scene.
When I change the position in “main.tscn”, it just resets it position to (0,0). It’s not a runtime issue this is happening in the editor.
- When I checked the scene file (tscn) it literally doesn’t modify it. So I change the position, Editor shows it but if I close and open the scene, or run the game it just resets to 0,0.
- I checked tscn file in a text editor, and position gets remove, and file is never modified even though I moved the PlayerBody2d and saved it. tscn file doesn’t get modified.
- If I manually add the position to tscn file, then open up the editor, it again resets it! and deletes the line.
- It’s same when I import it to other scenes, it’s not just the main scene.
- All other objects / nodes behave as expected and saves their position etc.
- When I change skew or scale it works! But position doesn’t work.
I’m going crazy. I tried make it “Editable Children” and “Make Local”, even then it doesn’t work!!!
Any ideas?