This is a screenshot of what occurs when I edit anything in scripts that I work with. I would usually not mind except happens with any edit and becomes somewhat annoying. Is there a setting to turn off or is something I need to do to avoid this?
i read through some posts similar to this condition, did you also opened the player.gd somewhere else (like notepad) while working on the editor?
also try to copy and paste whole script code of player.gd to a new script example player_base.gd, then delete the player.gd. see if it is still happening on player_base.gd
yes, possibly, anything that tries to access the script from outside godot editor will cause it to be like that
but if you closed all any other apps and only have godot opened but still this reload thing keep popping up, then it really is a bug for unknown reason at your end
It is very strange. I have closed everything else and remade the player script, and it is still happening. Maybe it is a problem with the player object?
It is not with the github plugin. I tried redoing the script and it still did not work. When I reload the script in the editor, it gives me this error printed around 300 times (which is crazy) “scene/gui/text_edit.cpp:5886 - Index p_gutter = -1 is out of bounds (gutters.size() = 4).” I do not know where to start with this.
Try the to do what the person above me said, If that didn’t help, Check the editor settings and set everything back to default, If this didn’t work, Consider opening Godot with the terminal, And check if it returns any error messages
Since my game was still in a somewhat early state, I was able to completely remove the old player object and remake it using nodes and copy and pasted scripts. This seemed to fix the problem. It must have been a glitch with the player scene itself. Thanks for everyone’s help!