Godot Version
v4.2.2.stable.official [15073afe3]
Question
Hi all,
I can’t seem to snap to floor with my scenes. I think it has something to do with my floor scenes, but correct me if I am wrong. I am getting this error when I use Transform → Snap Object to Floor in the editor: “Couldn’t find a solid floor to snap the selection to.”
Object:
Floor object I am trying to snap it to:
Thank you for any help!
Your floor is in a different scene?
It will only snap to other node in the scene, if you want the MissionControl to snap to the floor of it’s own scene it cannot do that because it is the scene root, any floor would be a child of it thus also transforming with the snap.
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Apologies - my purpose for showing each scene’s setup was to show their properties in case it was relevant. Here is a gif of what I am referring to. I use the shortcut and the button within the viewport’s toolbar
:
Ah, I’m guessing it uses collision shapes rather than mesh AABBs, try giving this scene a static body with a world boundry shape for the floor
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That did it - thank you friend!