Editor weird visual bug

Godot Version

4.3

Question

I encounter this weird visual bug when using the editor. it looks like some pixel of the line just get a random offset.

Dose anyone know what caused this bug? I open other blank project and they don’t seem to have this bug. I think I might messed up some render setting for the editor but I have no idea how to start with this problem.

Please help it’s slowly driving me insane :cry:

Godot_v4.3-stable_win64_bsjd8hiuPh
Godot_v4.3-stable_win64_T6MFikKUxO

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Many thanks for the information!! I rest with ease now.

Basicly Nvidia’s fault. New Nvidia driver didn’t works well with Vulkan I guess.