Godot Version
4.5.1
Question
In the documentation, it says “When the node enters the Scene Tree”. When does that happen? Is it when add_child() is called on the node? Are there other ways it can enter a scene tree?
4.5.1
In the documentation, it says “When the node enters the Scene Tree”. When does that happen? Is it when add_child() is called on the node? Are there other ways it can enter a scene tree?
It also enters the tree at startup, or at scene change.
Note that add_child() won’t trigger the tree entering event if the parent is not in the tree.