Error 29 - MacOS

Godot Version

4.7

Question

First time downloading, running and trying to create a project. I tried creating my first project but I received the following error in the terminal:

Editing project: /Users/lionel/Desktop/new-game-project
2026-07-14 14:52:49.358 Godot[1598:32720] Failed to execute: The application “Godot_v4” could not be launched because a miscellaneous error occurred.
ERROR: Failed to start an editor instance for the project at ‘/Users/lionel/Desktop/new-game-project’, error code 29.
at: _open_selected_projects (editor/project_manager/project_manager.cpp:599)

I’ve tried creating a project in several different locations with no luck.

Any help would be appreciated.

LP

Sadly just saying “MacOS” is really, really vague. MacOS has been around for many years, and it runs on so many different hardware. Could you tell us which device you have, and which MacOS version?

Two things -
Did you copy Godot to Application folder ?
Have you added disk permissions for Godot to access Desktop folder?

Best is use of Documents, when you start fresh on current os (Tahoe) you get prompt for permission when opening Godot, and second when creating Godot project.

Also did you download Godot from official website ?