I tried to compile the godot from the source code to add custom module - it’s my first time compiling. I compiled with scons as recommended by the documentation.
But I got this error message at the end of installation (it failed):
build_def_file(["bin\obj\platform\windows\libuiautomationcore.x86_64.a"], ["platform\windows\uiautomationcore.x86_64.def"])
scons: *** [bin\obj\platform\windows\libuiautomationcore.x86_64.a] Error -1
scons: building terminated because of errors.
INFO: Time elapsed: 00:01:17.48