Error messages getting cut off in Godot console (.NET)

Godot Version

4.2.1

Question

In the debugger console under the error tab I’m constantly having to scale the editor in order to see full error messages - some of these messages can never be displayed fully as the editor UI will not stretch enough to fit. This is an issue because expanding the error often omits information contained in the title text, such as the cast target which is causing one of the errors in my case.

Is there a way to make errors wrap onto a new line or to reduce the font size in this console tab?

Right click it and press copy.

They also have a drop down info too.

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