Error when importing a .gltf

Godot Version

4.3

Question

I get the following error when importing .gltf file on Godot

Signal 'tree_exiting' is already connected to given callable 'Node3DEditorViewport::_preview_exited_scene' in that object.

It’s not for every file, but for some. I have no idea what this error means or how to fix it.

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