Excluding some animations from import from .blend files

Godot Version

4.4 dev 7

Question

Hey, I need to exclude some animations from importing from a .blend file

  • I must not delete them from the .blend as I use them as source for the final animations
  • Only the ones I want are in the NLA, but godot imports everything anyways
  • Im using GameRigTools, that means I have 2 skeletons, one with Rigify and a simples one, the only one Im importing is the simple skeleton, that part is working correctly
  • I`m sure the NLA tracks for the other skeleton is empty
  • The “-noimp” tag does not work with animations unfortunately
  • I tryed a post-import script, but it seems I dont have access to the animations in order to delete them
  • There is no checkbox to skip import in individual animations as there is in the skeleton

Anyone can help here?

It seems that these unwanted animations are not imported if I select the “Visible” options to “All”, which does not make much sense to me :thinking: