Godot Version
4.4 dev 7
Question
Hey, I need to exclude some animations from importing from a .blend file
- I must not delete them from the .blend as I use them as source for the final animations
- Only the ones I want are in the NLA, but godot imports everything anyways
- Im using GameRigTools, that means I have 2 skeletons, one with Rigify and a simples one, the only one Im importing is the simple skeleton, that part is working correctly
- I`m sure the NLA tracks for the other skeleton is empty
- The “-noimp” tag does not work with animations unfortunately
- I tryed a post-import script, but it seems I dont have access to the animations in order to delete them
- There is no checkbox to skip import in individual animations as there is in the skeleton
Anyone can help here?