4.7
we have made a game and now that im trying to export it, none of the buttons work.
and this problem doesnt accure for our coder.
for me games fine in the engine
when I try to export it, these warnings come up, dont know if they are useful
I used 4.6 just to make sure it wasnt a 4.7 problem but no. deleted the template and redownloaded it again, nothing.
conz3d
August 14, 2026, 10:25am
2
The naming of your files is a bit critical. I wouldn’t use spaces in filenames, and also no CamelCase, instead use snake_case, with only lowercase and underscores. That could be the issue. Different OS handle these cases different.
It isn’t failing to find the file, it fails to compile because it can’t find the preloaded file
tried it, nothing changed
kmgghst:
that
also if that was the case, our coder also should have the same problem.
Please confirm the file is actually present in the editor with the same name, case as well
conz3d
August 14, 2026, 10:36am
9
If they use a different OS, it could act different. It’s the classic “On my system it works”.
It was just a guess, could be still the issue, with the uppercase path names. That’s also a guess.
The files are at the correct location?
kmgghst
August 14, 2026, 10:37am
10
it is in the editor. also the game is running fine in the engine, its a export problem
Then you probably don’t have the correct case, are you sure the folder isn’t Prefabs/UI, not Ui?
See here
And the name of the prefab is correct?
It doesn’t use preload inside the scene itself right?
kmgghst
August 14, 2026, 11:57am
15
it was craftingmenu. thank you so much for the help