Export doesnt find a script

4.7

we have made a game and now that im trying to export it, none of the buttons work.

and this problem doesnt accure for our coder.
for me games fine in the engine
when I try to export it, these warnings come up, dont know if they are useful

I used 4.6 just to make sure it wasnt a 4.7 problem but no. deleted the template and redownloaded it again, nothing.

The naming of your files is a bit critical. I wouldn’t use spaces in filenames, and also no CamelCase, instead use snake_case, with only lowercase and underscores. That could be the issue. Different OS handle these cases different.

It isn’t failing to find the file, it fails to compile because it can’t find the preloaded file

how do i fix it?

tried it, nothing changed

also if that was the case, our coder also should have the same problem.

Please confirm the file is actually present in the editor with the same name, case as well

If they use a different OS, it could act different. It’s the classic “On my system it works”.

It was just a guess, could be still the issue, with the uppercase path names. That’s also a guess.
The files are at the correct location?

it is in the editor. also the game is running fine in the engine, its a export problem

yup they are

Then you probably don’t have the correct case, are you sure the folder isn’t Prefabs/UI, not Ui?

See here

no its Ui.

And the name of the prefab is correct?

It doesn’t use preload inside the scene itself right?

it was craftingmenu. thank you so much for the help