EXPORT ERROR FOR WINDOWS

Godot Version

4.2.2

Question

Hello. I am currently working on a project but have run into a very odd exporting issue. Everytime i try to export, it provides a thousand copies of this error message:


I have no idea what caused this, it was exporting fine yesterday. I heard this might have something to do with naming files, so all assets are in “a_b” format but that didn’t seem to do anything. Additionally, it does create an actual exe, but it is broken and unlaunchable.

It seems like it’s having trouble writing the .exe file to disk.

There are several things that might cause this. Is your disk full? Is your antivirus getting in the way?