I wonder why when I downloaded the mirror on the mobile version of the Godot engine, entered all the information for the application and clicked export, the file turned into a spare parts package instead of an APK format.
Tell me why this happens? And tell me what to do (If I have a PC, I’m just curious).
However, exporting to Android from the Android editor is still off-limits due to the native tooling requirements (such as adb or Gradle). These tools can’t easily run directly on an Android device (especially a non-rooted device), yet they’re required to export to Android.