Export to current aOS Project (.pck) error in 4.6. (in 4.5.1, it works well)

Godot Version

4.6.0 stable

Question

I am importing pck file to my android project.

In Godot 4.5.1.stable, it worked pretty well but in 4.6.0.stable it does not work.

In log, Godot may not loading pck file properly due to difference of disable_path_overrides to Godot 4.5.1. (Please refer error log)

ERROR: --main-pack was specified on the command line, but this Godot binary was compiled without support for path overrides. Aborting.
To be able to use it, use the disable_path_overrides=no SCons option when compiling Godot.

When I call initialize api of Godot, I used command line with –main-pack and pck file path.

I want to know how to resolve this issue ?

Thanks in advance.

did you find the solution?

Unfortunetly, Not yet.

I think Godot team should release new version with disable_path_overrides=no option.

Have you created a bug report for this?

Have you created a feature request for this?