Export to linux works, but executing does nothing

Godot Version 4.2.1

Executing test game in Linux does nothing

Hello,

I am testing my first game on Godot that I am planning to run on a Raspberry Pi (one of the old models, a 2 I think). I made the initial level, tested it on Windows (just in Godot itself), exported it for Linux (making sure to download the official templates and export as project), and tried to run it on the pi. All seemed ok, except for the actual execution does nothing. The exported file is recognized as an executable, it gives an option to execute, but clicking “execute” doesn’t do anything.

You’ll need to select the correct architecture for a raspberry pi when exporting to linux. But, even if you do that, the raspberry pi may not be powerful enough or support what the engine needs.

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