Godot Version
Godot 4.2
Question
Is it possible to export a game for different platforms using different rendering methods? So Compatibility for an HTML export and a Forward+ for the windows build.
I often make games for game jams, and making them work on the web makes it easier for other people to play, but it would be nice to be able to play around with some of the more advanced features. Is there a way to have different methods run depending on the rendering method?
Thanks for any answers!