Exported game can't open some image files

Godot Version

I am making a short flower collecting game and I tried to export it. Though when I run the exported game it can’t load some image files and I get this error message in the console window: Unable to open file: res://.godot/imported/Image.png-9817298419284981249871749.s3tc.ctex.

I tried some of the solutions online but non helped. I tried removing res:// from the file directory and I tried adding filters to export non-resource files/folders.

The images that can’t load do no have anything in common, it seems more random.

Did you ever solve this?

I have the same error, for me:
```
E 0:00:01:470 _load_data: Unable to open file: res://.godot/imported/noise13.png-d4d5b91206d479ff106236c374bdadcb.s3tc.ctex.
<C++ Error> Condition “f.is_null()” is true. Returning: ERR_CANT_OPEN
<C++ Source> scene/resources/compressed_texture.cpp:41 @ _load_data()
```

don’t know if it matters but we are using c# godot, godot 4.5.1

Looking for files in the .godot directory seems wrong to me. I don’t think that should be part of your resource path?

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