Exporting on device Android issue

Godot Versión

4.6

Question

Hello Worldddd I am a Beginner and I have a problem, I export my prev game but every time that try to install shows up a sudden “app not installed as the packpage appears to be invalid”

If someone know why this happends, pls tell meee :broken_heart:

func _ready() -> void:
    print("hello world")

Please check this post:

We need a lot more information to be able to help you. What kind of phone do you have? What Android version? Did you use the default export template or a custom one? What export settings did you use?

Mmm… I guess Android 14, and I was searching for tutorials in yt and other sites… but barely I found tutos for Android, I guess or Might I just be fool, I don’t know so much what to say, Uhm, I started installing the template… next I change the name to my game’s name, and after I tried many things that I don’t remember so much-

This screenshot is from my phone showing the export settings I used.

Make sure the preset is Android. You’ll also need to download the android build template and Gabe from the store. I’ve created 2 apps using Godot entirely on my Android phone and have successfully exported them both to .apk files

I’m so sorry… I found out (I think) the problem is just a signature problem, well I’m gonna solve it… ¡thank you!