Facing the provisioning profile not found error while packaging my iOS game for testing

Hello guys, I’m done with my first iOS game. Now I’m trying to create a certificate and provisioning profile, but I’m facing “Xcode Couldn’t Find Any iOS App Development Profile Matching” Error and unable to install the app on my iPhone. it is showing that “this app can not be installed because its integrity could not be verified.”

Could you tell us what you tried to do to solve this issue? Since Google has many different ideas on what could be done about it, and this definitely doesn’t sound like a godot specific issue, so not sure if anyone on the godot forums can help you.

I have tried multiple solutions available on stackoverflow but none worked till now . Also tried chatgpt, but it is giving same solution in different ways which is not working. I am still searching for the solution, I will let you know once I find one.

Hello, I have found an article on this particular error and revisited all the steps mentioned in it and now I’m able to install the game on my iPhone. Thank you for your reply.