Godot Version
4.2
Question
I’m trying to export a game for Google Play. I have no problem building an apk file, but Google Play requires an aab file, and I can’t get that to work. When trying to build the aab file, I got this error:
What went wrong:
An exception occurred applying plugin request [id: ‘com.android.application’, version: ‘7.2.1’]
Failed to apply plugin ‘com.android.internal.application’.
Cannot parse project property android.useAndroidX=‘trues’ of type ‘class java.lang.String’ as boolean. Expected ‘true’ or ‘false’.
Anyone has a solution? Thanks!
