Godot Version
4.4 mono windows
Question
I’m trying to export my game as an APK
but I get this error message
I can normally build and play the game through Rider or through the Godot app.
I followed and installed these dependencies
My project.godot:
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Game"
run/main_scene="res://Scenes/main.tscn"
config/features=PackedStringArray("4.4", "C#", "Mobile")
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/stretch/mode="viewport"
[dotnet]
project/assembly_name="Game"
[input_devices]
pointing/emulate_touch_from_mouse=true
[rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="mobile"
textures/vram_compression/import_etc2_astc=true