Failed to create C# project on Linux (Bazzite) and .NET 10

Platform

Godot: 4.7.stable.mono for linux-x64

OS: Bazzite 44 (Fedora 44) w/ GNOME

Dotnet: .NET 10 through homebrew

Dotnet info:

mas@bazzite:~$ dotnet --info
.NET SDK:
 Version:           10.0.301
 Commit:            96856fd726
 Workload version:  10.0.300-manifests.b0c14421
 MSBuild version:   18.6.4+96856fd72

Runtime Environment:
 OS Name:     bazzite
 OS Version:  44
 OS Platform: Linux
 RID:         linux-x64
 Base Path:   /var/home/linuxbrew/.linuxbrew/Cellar/dotnet/10.0.301/libexec/sdk/10.0.301/

.NET workloads installed:
There are no installed workloads to display.
Configured to use workload sets when installing new manifests.
No workload sets are installed. Run "dotnet workload restore" to install a workload set.

Host:
  Version:      10.0.9
  Architecture: x64
  Commit:       901ca94124

.NET SDKs installed:
  10.0.301 [/var/home/linuxbrew/.linuxbrew/Cellar/dotnet/10.0.301/libexec/sdk]

.NET runtimes installed:
  Microsoft.AspNetCore.App 10.0.9 [/var/home/linuxbrew/.linuxbrew/Cellar/dotnet/10.0.301/libexec/shared/Microsoft.AspNetCore.App]
  Microsoft.NETCore.App 10.0.9 [/var/home/linuxbrew/.linuxbrew/Cellar/dotnet/10.0.301/libexec/shared/Microsoft.NETCore.App]

Other architectures found:
  None

Environment variables:
  DOTNET_ROOT                              [/home/linuxbrew/.linuxbrew/Cellar/dotnet/10.0.301/libexec]

Question

Creating a C# script triggers a black error window. And doing it through Project -> Tools -> C# -> Create C# solution, just gives me the error Failed to create C# project

You can try to start Godot from the command line, and then see what errors are printed out.

If you do a dotnet - - version does it list the same active sdk as info does?