Hi, Im trying to make a game on a chromebook… I know. It uses debian as linux. First I tried to instal the FBX2GLTF linux version on this site (FBX Import – Godot Engine).
But when i try to refer in the 4Configure FBX Importer… to the downloaded content i get: Error executing this file (wrong version or architecture).
Then I tried something on this site: Compiling for Windows — Godot Engine (stable) documentation in English
Using sudo apt install mingw-w64 in the terminal. Dont now what hapand but i could not find anything in my downloads file.
Then I tried serching through my /bin file and found some differnt x84_64 file which I refered to in the 4Configure FBX Importer… ant it accepted it, but i still coundn’t import the files I think.
Would be super greatful if someone could help me.
You wouldn’t want to compile for windows as you are using linux. Did you install the linux version of FBX2GLTF? Did you unzip it? It shouldn’t end up in /bin unless you put it there, of which ~/.local/bin or /usr/local/bin would be more appropriate a location.
qmilfox I have tried to update to 4.3 but have not succeed jet. Don’t know if its because I use debain based Linux or if I don’t put in the correct code in the terminal to update to the current version.
Gertkeno it didn’t end up in the bin folder. But when i unziped the linux FBX2GLTF folder it created 2 text files and 1 archive file. I tried to refer to all the three files in the 4Configure FBX Importer… but it just said Error executing this file (wrong version or architecture).
Debian only packs godot 3.5.2, how did you install 4.2.2? Maybe you are using a flatpak or snap? Maybe you downloaded the image from the godot website?
I tried to updated flatpak for Godot but i dont now if i managed to do it. I got alot of errors in the treminal after trying to update. But then I treid to Install the latest flatpak. When rstarting my computer an app appeard which I think is called Softwere in english. I think its the flathub logo. And it is like app store but also with programs. So i searched for Godot Engine and downloadet it there instead. And then it uppdated to Godot 4.3. Then I could import FBX files. Thanks for all the help