Feature begginer friendly

Hi guys, just wanted to ask for suggestions about features i could develop that were begginer friendly for me to try to do, thank you.

Could specify what exactly you mean? Do you want to develop features that are easy to use for beginners or do you want to develop features that are easy to develop for beginner developers? Also what do you mean by feature? Do you want to develop a game and add easy features to it? Do you want to do this and are asking how to get started?

I assume for now, that you want to start developing a game yourself and wonder what is a good way to start. I would suggest followung this or a similar video tutorial if you dont like to read.
If you like reading I would highly recommend starting with 2D or 3D if you havent already.
Reading [Introduction β€” Godot Engine (stable) documentation in English](https://the Introduction page) also saved me a ton of time later in development.

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Hi!

As said before, checking some written or video tutorials are a good starting point.

Now, about some game features I can think of to begin with game development excluding tutorials, here are some thoughts of what one could do:

  • Try with very simple game clones, like Flappy Bird, Connect 4, Knife Hit, etc. all of them may not be that easy to do, but the features are so simple you can focus completely on the programming and not think about game design.

  • If doing your own game ideas, try with very simple stuff. Using the same classic example, your first game should not be an online MMORPG. Do a top down shooter, a platformer with no complex movement features, or a simple card game like a Solitaire.
    Starting with too complex projects will just result in frustration; you should always try to push beyond your comfort zone, but not too much, just step by step.

  • Implementing a game mechanic is sometimes very fast and easy, but it can be hard to implement a polished mechanic. I can do a jump code in a few minutes, but is that jump fun? Probably not. Try to not only implement working features but also fun features, as it’s very important for any game and it teaches a lot about game development.

Feel free to ask if you have more specific questions :slight_smile:

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The idea is not to start a project but develop features for godot in general, to contribute wirh code