Hello, I use Godot version 4.2.1 and for some reason when I export my project it doesn’t run, it closes before the menu screen, I was trying to export it for my friend to see if it would run on his PC. In my project I am using the “dialogic” asset to make a visual novel, could this be the problem? And this version of Godot is the one that has problems starting normally and needs a shortcut changed by adding “–rendering-driver opengl3”
Export your project with the option “Export with debug”. Then run the console version, and you should see the possible error messages in the console.