Godot Version
4.1.3
Question
I’m trying to save scores as json. For each score my game should create a .save file in the res://data/ folder. On my windows PC it’s working properly but on my google pixel 8 I can’t create a new file with the FileAccess class. One problem ist, that the empty data folder doesn’t get exported but even if I try to save the score in the res:// folder, the file doesn’t get created:
var new_game = FileAccess.open(“res://test.save”, FileAccess.WRITE)
print(new_game)
mobile: <Object#null>
pc: <FileAccess#-9223371997898079028>
Is there any workaround or are there any settings to solve this problem?