I’m a bit confused about the use of jsonrpc in godot. It provides methods such as make_request, but it doesn’t seem to provide a method for requesting a url. Can anyone who knows how to use it give me an example of how to use it? Both gdscript and c++ modules are fine.
It’s just an utility class that generates JSON-RPC packages inside a Dictionary. What you do with that Dictionary is up to you. You’ll need to create the connection and send/process the packages yourself.