Hi
I’ve been building an editor plugin for Godot 4.4 that brings a PCG-style visual workflow (inspired by Unreal’s PCG) into Godot. I’m calling it Flow Graph (Flow Nodes Editor). It focuses on point-set generation and transformation and can spawn meshes/scenes with custom parameters—handy for things like layout prototyping, scattering, roads/bridges, and more.
You can see the full details of the project in the github github page
If you try it or are interested in this kind of workflow tools, I’d love to hear from you.
Thanks for reading—and for any feedback you can share! 

15 Likes
Surprised this isn’t getting more traction; I’ve been working with the PCG framework a ton with Unreal (I’m making PCGEx) and was wondering whether there was any similar capabilities in Godot, or a space to carve and found this thread after a quick search.
I find the lack of replies distressing to say the least, that kind of tools has insane value for bigger productions; I guess smaller teams don’t see the value? Has anyone reached out about through other platforms, did you contact the Godot team to gauge interest?
Hi @Nebukam yes, I wrote the plugin because I love PCG and Godot, and found a missing piece in the intersection. I think the plugin has lot of potential, I did the announcement but it didn’t wake up enough enthusiasm, maybe a didn’t presented it properly or to the proper audience. You are the first to contact me about it.
Any suggestion or missing feature? I’m happy to added it.
1 Like
This is amazing! I’ll definetly give it a try, thanks for sharing it!
Hi there ! Oh My !! this is good ! I tried to recreate this kind of system myself after playing with the PCG tools in Unreal but my progress was slow and the Interface messy.
You did an excellent Job to bring it to Godot !!
You should definitively post it in the new Asset Store, it got a lot more visibility than the previous Asset Library.
I will play with it for few days and come back to you with at least some screenshots and perhaps some feedback.
Thanks again !
PS found it through this Fork
1 Like
Hi Thank you for trying!!
I keep updating the tool with features from time to time. If you use it and found errors/problems or think something is missing, please let me know or feel free to open an issue.
About the Asset Store, it’s planned.
1 Like